Changelog

Release notes for every Claudictive version. We follow semantic versioning. Older entries live at the bottom.

v0.3.0 2026-04-25 Engagement + Internal tooling

Coach marks redesigned with backdrop + spotlight + keyboard support. Post-game notifications are now session-relevant: congratulate active users with stats, encourage quiet ones with a hotkey reminder, escalate tone gracefully, and auto-disable after sustained skip-streak so we never become noise. Hub home now shows up to 2 dynamic cards after each game: milestones unlocked, streaks grew or ended, first session in a new game, personal bests broken. New internal dashboard for the team behind /internal/dashboard surfacing live retention + health metrics from D1. Tagged debug logs with diagnostic summary so one attached log debugs most bug reports without follow-up.

Engagement

Coach marks redesign

Internal tooling (team-only)

Debug + privacy

v0.2.0 2026-04-25 Analytics + Privacy

Anonymous usage analytics + crash reporting infrastructure - both opt-in, off by default. New onboarding step asks for explicit consent with full disclosure of what is + is NOT collected. Centralized PII scrubber redacts paths, UUIDs, secrets, and emails before anything hits disk OR network.

What's new in v0.2.0

What we never collect (even with analytics on)

See privacy.html for the full disclosure.

v0.1.1 2026-04-25 Closed Beta

First public release. Adds Closed Beta tag across all surfaces, floating Feedback button on the hub, hotkey conflict warnings during onboarding, tagged debug logs for faster bug-report triage, and a backend submission pipeline (bug reports, feedback, uninstall survey) backed by Cloudflare D1.

What's new in v0.1.1

v0.1.0 baseline (folded into v0.1.1)

In-game AI coding overlay with full desktop companion hub, session handoff to VS Code, and live diff viewer.

Overlay

Desktop Hub

Integration

Privacy & Security